Asteroids++
Warning: SFX are a little loud right now. We will correct that when we can.
Asteroids++ is a recreation of a beloved classic title: Asteroids. The game was created as part of the STOP WAITING FOR GODOT game jam.
During the jam, we decided to make sure we were putting our efforts into learning the Godot engine and not into making sure we were creating a new and innovative game. As a result, we produced a simple but polished (ish) final product.
Pilot a twin-stick spacecraft and shoot asteroids before they hit you. Take too much damage, and you lose. How long can you last?
Controls
Mouse/Keyboard
Move: WASD/Arrow key
Aim: Mouse
Shoot: Left click
Controller
Move: Left stick
Aim: Right stick
Shoot: Right trigger
Credits
- Programming/SFX: James Lucas
- Art: Rio Kisjantoro
- Music:
- Title theme: "seaside" by Ryan Baylis
- Gameplay theme: "Tek-no" by Ryan Baylis
Comments
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Asteroids have stopped spawning after a while... I guess I've finished the game? :D